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Inline editing

Prop enableEditing — engine behaviour, default false.

Guide

When to use it

Turn this on whenever cells should be editable in place. It's the foundation of the whole editing layer — validation, undo/redo, row actions and the batch review sheet all build on it.

How it works

enableEditing opens an edit session on a cell (or row) and writes the result back through your handler. Choose the granularity with the mode option:

<BstTableMui
data={rows}
columns={columns}
getRowId={(r) => r.id}
enableEditing={{ mode: 'cell' }} // 'cell' | 'row' | 'batch'
onDataChange={(next) => setRows(next)}
/>
  • cell commits on Enter / blur; row commits the row as a unit; batch keeps every edit as a draft until an explicit save (see enableBatchEditing).
  • Editability is per column via meta.editable; a column with no editor stays read-only.

Gotchas

  • Always pass getRowId. Edits target rows by id — without it, a sort or filter can send a commit to the wrong row.
  • Committed edits need somewhere to go: onDataChange (inline modes) or onSave (batch). Without a handler the edit has nowhere to land.
  • enableEditing alone doesn't validate. Add enableValidation to block or flag bad input.

Live example

Example source
import React from 'react'
import { BstTableMui } from '@bloomskill/table-mui'
import type { BstTableColumn } from '@bloomskill/table-engine'
import '@bloomskill/table-engine/styles.css'

type Row = { id: string; name: string; team: string; role: string; score: number }
const seed: Row[] = [
{ id: '1', name: 'Ada Lovelace', team: 'Platform', role: 'Engineer', score: 92 },
{ id: '2', name: 'Alan Turing', team: 'Research', role: 'Scientist', score: 88 },
{ id: '3', name: 'Grace Hopper', team: 'Platform', role: 'Engineer', score: 95 },
{ id: '4', name: 'Katherine J.', team: 'Research', role: 'Analyst', score: 90 },
{ id: '5', name: 'Edsger Dijkstra',team: 'Platform', role: 'Architect',score: 84 },
]
const columns: BstTableColumn<Row>[] = [
{ id: 'name', accessorKey: 'name', header: 'Name' },
{ id: 'team', accessorKey: 'team', header: 'Team' },
{ id: 'role', accessorKey: 'role', header: 'Role' },
{ id: 'score', accessorKey: 'score', header: 'Score', sortFn: 'basic' },
]

const editable: BstTableColumn<Row>[] = columns.map((c) =>
c.id === 'name' || c.id === 'score'
? { ...c, meta: { type: c.id === 'score' ? 'number' : 'text', editable: true } }
: c,
)
export default function App() {
const [rows, setRows] = React.useState(seed)
return (
<BstTableMui data={rows} columns={editable} getRowId={(r) => r.id}
enableEditing={{ mode: 'cell' }} onDataChange={setRows} />
)
}
Loading live example…

Overview

Layerenable* (engine, resolved in useBstTable)
Typeboolean | {mode,saveOn,policy}
Defaultfalse
Maps tocustom feature
Status✅ done (Phase 2)
Sincev0.2.0
Settings sheetEditing

Inline editing feature. boolean | EditingOptions. Default: false (opt-in).

Enable it

<BstTableMui
data={rows}
columns={columns}
enableEditing={/* boolean | {mode,saveOn,policy} */}
/>

Swap BstTableMui for BstTableShadcn (and the CSS import) for the shadcn skin — same props.

Options

OptionNotes
getRowIdedits target rows by id, never by index
onDataChangewithout it committed edits have nowhere to go

Behavior & interactions

  • Modes: 'cell' (default, commit per cell) · 'row' (deferred row session) · 'batch' (every edit stays a draft until an explicit save).

Spec coverage

Spec codes (A1, C2, X8, …) are Bst-Table's internal requirement IDs from the capability matrix; P0P2 mark the delivery phase. They are traceability tags, not part of the public API.

  • C2 · Save on Enter/Blur/Explicit — ✅ built. P2
  • I2 · Cell events + deferred save — ✅ built. P2 (C2≡I2)
  • I4 · Backend updates → cells/rows/grid — ✅ built. both halves done. Send: batch mode's runtime.getChangeSet() + one onSave({ changes, rows[].patch, next }) per save action (v0.30.0), a rejected save keeping every draft. Reconcile: onSave may RETURN a BstSaveResult — applied rows adopt the server's authoritative values (IDs, timestamps, normalised/recomputed fields), failed rows/cells keep their draft + show the error (partial success); returning nothing commits every draft as typed