Cell/range selection + keyboard nav
Prop enableCellSelection — engine behaviour, default false.
Guide
When to use it
Spreadsheet-style cell and range selection with keyboard navigation — the foundation for clipboard, the status-bar aggregates, and range-aware actions.
How it works
Click-drag or Shift+Arrow to select a range; Arrow / Tab / Home / End navigate. It's engine-level, so both skins get it with no extra chrome.
Gotchas
- Required (directly or implied) by
enableClipboard, and byshowStatusBar's sum / avg / min / max aggregates. - Distinct from row selection (
enableRowSelection), which is checkbox-based, not range-based.
Live example
Example source
import React from 'react'
import { BstTableMui } from '@bloomskill/table-mui'
import type { BstTableColumn } from '@bloomskill/table-engine'
import '@bloomskill/table-engine/styles.css'
type Row = { id: string; name: string; team: string; role: string; score: number }
const seed: Row[] = [
{ id: '1', name: 'Ada Lovelace', team: 'Platform', role: 'Engineer', score: 92 },
{ id: '2', name: 'Alan Turing', team: 'Research', role: 'Scientist', score: 88 },
{ id: '3', name: 'Grace Hopper', team: 'Platform', role: 'Engineer', score: 95 },
{ id: '4', name: 'Katherine J.', team: 'Research', role: 'Analyst', score: 90 },
{ id: '5', name: 'Edsger Dijkstra',team: 'Platform', role: 'Architect',score: 84 },
]
const columns: BstTableColumn<Row>[] = [
{ id: 'name', accessorKey: 'name', header: 'Name' },
{ id: 'team', accessorKey: 'team', header: 'Team' },
{ id: 'role', accessorKey: 'role', header: 'Role' },
{ id: 'score', accessorKey: 'score', header: 'Score', sortFn: 'basic' },
]
export default function App() {
return (
<BstTableMui data={seed} columns={columns} getRowId={(r) => r.id}
enableCellSelection enableClipboard showStatusBar />
)
}
Live example

Example source
import React from 'react'
import { BstTableMui } from '@bloomskill/table-mui'
import type { BstTableColumn } from '@bloomskill/table-engine'
import '@bloomskill/table-engine/styles.css'
type Row = { id: string; name: string; team: string; role: string; score: number }
const seed: Row[] = [
{ id: '1', name: 'Ada Lovelace', team: 'Platform', role: 'Engineer', score: 92 },
{ id: '2', name: 'Alan Turing', team: 'Research', role: 'Scientist', score: 88 },
{ id: '3', name: 'Grace Hopper', team: 'Platform', role: 'Engineer', score: 95 },
{ id: '4', name: 'Katherine J.', team: 'Research', role: 'Analyst', score: 90 },
{ id: '5', name: 'Edsger Dijkstra', team: 'Platform', role: 'Architect', score: 84 },
]
const columns: BstTableColumn<Row>[] = [
{ id: 'name', accessorKey: 'name', header: 'Name' },
{ id: 'team', accessorKey: 'team', header: 'Team' },
{ id: 'role', accessorKey: 'role', header: 'Role' },
{ id: 'score', accessorKey: 'score', header: 'Score', sortFn: 'basic' },
]
export default function App() {
return (
<BstTableMui data={seed} columns={columns} getRowId={(r) => r.id}
enableCellSelection enableClipboard />
)
}
Overview
| Layer | enable* (engine, resolved in useBstTable) |
| Type | boolean |
| Default | false |
| Maps to | custom feature — v9 ships cellSelectionFeature, but ours stays: it is fused with keyboard nav, clipboard, type-to-edit, find, the context menu, notes (Shift+F2), the floating action bar and selection stats. Swapping the state layer would re-plumb all of them |
| Status | ✅ done (Phase 3) |
| Since | v0.3.0 |
| Settings sheet | Selection & clipboard |
Cell / range selection + keyboard navigation. Click / Shift-click to select a range; Arrow / Shift+Arrow / Tab / Home / End / Ctrl+A to move the active cell; Enter / F2 to edit. Default: false (opt-in).
Enable it
<BstTableMui
data={rows}
columns={columns}
enableCellSelection
/>
Swap
BstTableMuiforBstTableShadcn(and the CSS import) for the shadcn skin — same props.
Spec coverage
Spec codes (
A1,C2,X8, …) are Bst-Table's internal requirement IDs from the capability matrix;P0–P2mark the delivery phase. They are traceability tags, not part of the public API.
- F2 · Disable row — ✅ built. P2 — rowDisabled